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#1 05-02-2012 14:56:16

Youri
Human target
Lieu: Toulouse
Date d'inscription: 01-05-2010
Messages: 198

autoexec L4D2

steam/steamapps/common/l4d2/l4d2/cfg/autoexec.cfg      (fichier texte, un backup est conseillé)

bind "F5" "say !unready"
bind "F4" "say !ready"
bind "F7" "cl_viewmodelfovsurvivor 51"
bind "F6" "cl_viewmodelfovsurvivor 72"
bind "i" "cl_interp 0.000"
bind "o" "cl_interp 0.060"
bind "F9" "say_team !pause"
//Some stuff
mat_monitorgamma_tv_enabled "0"
cl_timeout 45
dsp_enhance_stereo 1
cl_forcepreload 1
func_break_max_pieces 0
mat_bloom_scalefactor_scalar 0
r_dynamic 0
r_eyemove 0
r_eyesize 1
r_physpropstaticlighting 1
z_wound_client_disabled 1
//Rates
rate 10000
cl_cmdrate 30
cl_updaterate 30
cl_interp 0.0600
cl_interp_ratio 0
cl_lagcompensation 1
cl_resend "1.5"
cl_timeout "30"

//Crosshair
cl_crosshair_dynamic 0
cl_crosshair_thickness 1
cl_crosshair_red 255
cl_crosshair_blue 255
cl_crosshair_green 0
cl_colorblind 0
bind "F10" "toggleconsole"
bind "F11" "cl_viewmodelfovsurvivor 72"
//SURVIVOR VIEW
cl_glow_survivor_b 1            // COLOR OF TEAMMATE : LIGHT BLUE                 
cl_glow_survivor_g 0.5           // -                 
cl_glow_survivor_r 0.5                // -
cl_glow_survivor_vomit_b 0.72    // COLOR OF BOOMED TEAM MATE : PURPLE
cl_glow_survivor_vomit_g 0.07        // -
cl_glow_survivor_vomit_r 0.79        // -
cl_glow_survivor_hurt_b 0.0         // COLOR OF DOWN/HURT TEAM MATE : DARK ORANGE
cl_glow_survivor_hurt_r 0.85        // -
cl_glow_survivor_hurt_g 0.15        // -
cl_glow_ability_b 0.0                // COLOR OF HUNTER/CHARGER/JOCKEY ON SURVIVOR : RED
cl_glow_ability_g 0.0                // -
cl_glow_ability_r 1.0                // -
cl_glow_item_b 0.0                  // COLOR OF ITEM IN RANGE : LIGHT ORANGE   
cl_glow_item_r 1                // -
cl_glow_item_g 0.584                // -
cl_glow_item_far_b 0.0                  // COLOR OF ITEM OUT RANGE : LIGHT ORANGE   
cl_glow_item_far_r 1                // -
cl_glow_item_far_g 0.584        // -

//INFECTED VIEW
cl_glow_ghost_infected_r "1.00"// COLOR OF INFECTED GHOST : WHITE
cl_glow_ghost_infected_g "1.00"// -
cl_glow_ghost_infected_b "1.00"// -
cl_glow_infected_r "0.00"// COLOR OF INFECTED TEAM MATE : BLUE
cl_glow_inf

bind "n" "net_graph 1"
bind "," "net_graph 0"


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#2 05-02-2012 18:20:06

sunreid
WHITE FForces.dods
Lieu: Lyon France
Date d'inscription: 25-10-2002
Messages: 1504

Re: autoexec L4D2

elle passe l'esl ?


Sunreid [FForces] since 2001

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#3 05-02-2012 19:21:31

Youri
Human target
Lieu: Toulouse
Date d'inscription: 01-05-2010
Messages: 198

Re: autoexec L4D2

Aucune idée.


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